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Reply to “RIP matchmaking HL (for now)”

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[quote=548557]6s meta will be developed by the pubbers themselves,[/quote] If the MM ruleset is different the meta will be different too. That\'s mostly what I was getting to. You\'ll see heavies whipped to mid throwing sandwiches at bombed medics and repositioning with GRU, engies with gunslinger guarding perma snipers or wrangling and rescue ranging their level 3 at last, possibly more than one demo or one medic if the rules allow it, all sorts of shenanigans. While in HL the whitelist is barely an issue, in 6s there are a few key items and class restrictions that allow the game to be minimally fluid and from what we know it seems unlikely that Valve is willing to impose them to a similar extent on their game. While MM might be fun in the end, there\'s a considerable chance the meta will be very different from the 6s played in leagues, arguably less fun with more stalemate-inducing classes and loadouts. What happens then? Do pubbers get introduced to a gamemode that effectively isn\'t \"comp\" in matchmaking and then those interested in comp find out they have to get used to a totally different ruleset? Or do the leagues conform their 6s to \"Valve\'s game\", with possibly a minority clinging on to the current format? It\'s a tough one.

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